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Model displays a non-existing outbound edge when outside edit mode
I am modeling the hair of a 3D character, and I am getting something quite weird. When I exit edit mode, an "edge" appears out of nowhere from a vertex in my mesh. There is no overlap ...
1
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1
answer
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Some faces won't merge as if there was another vertice in the middle of the face
Got the latest version of blender (2.90.1) As you can see, i didn't subdivided any faces more than another, however some faces would correctly merge while some others would stop merging in the middle ...