Skip to main content

All Questions

Tagged with
0 votes
2 answers
57 views

3D axis are gone

The little 3D axis in the upper right corner were gone for months for me, I've tried everything with no results. I hoped that in version 4.0 it would be fixed but still nothing. I have all the gizmos ...
Kateryna  Mazurchak's user avatar
1 vote
1 answer
47 views

Object is not perpendicular to the axis

I have a model which is created by 3d reconstruction and the human is connected to the floor. I found that the human body is not in the same direction as the z-axis, as figure 1 shows. What I want is ...
Jin Gordon's user avatar
1 vote
1 answer
38 views

Symmetry axis is off center when joining

I am new to blender and still learning to navigate the interface. I am working on this model and my axis went off center after I joined the parts of the model. Now I can not work on the model ...
Raphael Mokora's user avatar
2 votes
2 answers
299 views

How to position numbers on faces

I want to position numbers on a die, and looking for an efficient technique to do that. My current approach is to copy Median XYZ of a face to coordinates of an object, can I do it in at once, instead ...
ʈɦɘ ʙɑɕʞ's user avatar
1 vote
0 answers
70 views

Z and Y coordinates are swapped, regardless of the transform orientation?

Whenever I try to resize an object locked to Y axis, it resizes what used to be Z axis. I cycled through all of the transform orientations, but the Z and the Y axis are still swapped. I'm using ...
HM281's user avatar
  • 11
2 votes
1 answer
579 views

Understanding axis locking and local coordinate systems

I'm having trouble understanding axis locking methods, specifically in regards to local coordinate systems. I have three questions about this topic. In most explanatory threads on the internet its ...
Raku's user avatar
  • 143
2 votes
1 answer
735 views

How to position the default blender cube given coordinates, direction Z vector and direction Y vector using python?

New to blender and python here, Given the following: Coordinates (X,Y,Z) = (-100,100,1000) and Direction Z vector = (1,0,0) and Direction Y vector = (0,0,-1) where angle between direction vectors is ...
newblender's user avatar
1 vote
1 answer
1k views

Change the Coordinate System for Unity Export? [duplicate]

How to change the axis Z and Y? Make it so that it was like in Unity or maybe this can be done in Unity?
daola's user avatar
  • 13