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Questions tagged [compositing-nodes]

Questions related to compositing nodes available for compositing render layers into final renders in the compositor.

1 vote
0 answers
8 views

How to install the HCL or LCh Color Space for Blender's Compositor (for use in the Separate and Combine Color nodes)

I am working on a project within Blender that involves colouring black and white videos, and part of it involves using the "Separate" and "Combine" color nodes to overlay the color ...
The VFX Man Colorization VFX E's user avatar
0 votes
0 answers
23 views

Composite not compositing images

I'm completely new to Blender, but I’ve started using it to camera track scenes and add objects into them. All my nodes are correct as far as I can tell but when I hit render it only shows the movie ...
Canyon Bostick's user avatar
0 votes
0 answers
32 views

Why the renderded edge of Volume looks dark?

I made a cylinder to hold a Gaussian beam. The intensity is calculated by the equation of the Gaussian beam. And the material is set like this (I make every choosable color to #FF0000): The max value ...
user174030's user avatar
1 vote
1 answer
30 views

Glare node outputs black square

I've rendered an animation to an EXR image sequence and am now compositing it. The glare node outputs a black square where the Nishta sky texture sun is. This does not happen when having the composite ...
thomThalas's user avatar
0 votes
0 answers
22 views

Can I key out 2 different shades of green? [duplicate]

I have to different green screens and I’m wondering if I can key both of them. I researched but didn’t find any helpful answers. I attached a photo with the different shades.
Mnazz10's user avatar
0 votes
0 answers
21 views

Direct volume pass as a mask instead of the volume's color

I'm using the volume direct pass for a smoke sim I have but that seems to give me the image of the smoke instead of a mask of where the smoke is and isn't so it becomes a problem when I'm trying to ...
desperrrr's user avatar
  • 654
1 vote
0 answers
36 views

With 4.2 EEVEE, how do I get high-emission parts of the background HDRI to render to the emit layer?

I'm using 4.2 EEVEE (no bloom) and I'm trying to make stars in the background HDRI flicker by mixing low-emission and high-emission shaders driven by evolving noise, then in the compositor running the ...
gulagkulak's user avatar