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0 votes
1 answer
408 views

How to keep camera always in horizontal position?

The camera is following the path from top to the bottom, orbiting around the wires. I would like it to be focused all the time on the wires in horizontal position. Is there a way to exclude Z axis ...
veru_z's user avatar
  • 641
0 votes
1 answer
600 views

Rendered image doesn't show what Rendered Viewport shows... (pictures below) [duplicate]

It's kind of an interesting result. Here is how render viewport should look on frame 1: Here is what happens when I press F12: It's like I have a second camera (although I don't) somewhere below. ...
Boyka's user avatar
  • 165