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1
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Importing to Unity, broken arm
I have a model in Blender, when I export it as an FBX (default options, with animations) he comes in fine, except for his upper arm on one side. Which looks broken.
All the animations work fine too, ...
1
vote
1
answer
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Unity messed up weight painting from FBX file exported from Blender
Here, this is the model I made, "RightMainBayBone" is rotated and it rotates connected meshes:
In Blender, it works fine. But when I imported in Unity and rotate the bone, it also rotate other meshes:...