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1 vote
0 answers
143 views

How can I ensure that my 'rig_ui.py' file is loaded when the armature is linked and overridden in Blender 3.6?

I managed to delete rig_ui.py the script of my rigify armature after renaming things somehow (at least i think that is the problem), and i don't know what to do to restore its original functionality, ...
Anity Ex's user avatar
0 votes
0 answers
715 views

No rig main properties options when using the rigify addon

As the title suggests, I am unable to see any of the rig main properties options that should be present in the side panel. As previous questions on this matter have suggested, I have checked the rig ...
Person X's user avatar
1 vote
1 answer
719 views

Blender Rigify - Script for bone hierarchy simplification to use in Unreal Engine

I am currently working on exporting Rigify rigs to Unreal Engine 4. My starting point is this: https://github.com/chichige-bobo/BlenderPython/blob/master/RigifyToUnreal/RigifyToUnreal.py which seemed ...
Nico Büttner's user avatar