Skip to main content

All Questions

0 votes
0 answers
1k views

Mesh distorted by rig after export

I have a rigged and animated character that looks completely fine in blender (original .blend file). When I export it, the mesh gets distorted in some places. It looks like some of the vertices are ...
tERNfE's user avatar
  • 1
0 votes
0 answers
164 views

Combine two armatures and keep weight painting?

So I have an animation of a gun firing, and an animation of a flying pear enemy, and I want to combine their two armatures so I can export them together as one action into a game engine. I've tried to ...
Beep's user avatar
  • 1