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4 votes
1 answer
2k views

How to export Bone Weights?

I am editing the default OBJ exporter of Blender (io_scene_obj) to create my own version which supports bone weights, for skeletal animation. I now know how to access the bone weights per vertex in ...
Geklmintendont's user avatar
0 votes
1 answer
2k views

Selecting armature via Blender's Python API

If I use the outliner, I can select a skeleton and include it in an FBX export by hand. How would I do this programmatically? The goal is to be able to export multiple meshes with the same armature ...
calben's user avatar
  • 151
4 votes
3 answers
10k views

From Blender to UE4 : armature bone

I'm exporting my file with a mesh and its relative rig from blender to ue4 using FBX. After the export in ue4 it appears that my skeleton has one more bone, called Armature (it's the highest in ...
Fuboski's user avatar
  • 2,262
18 votes
3 answers
21k views

How to get keyframe data from python?

I am looking for help on how to export armatures and their animations in a custom export script. I wish to have an animation format similar to BVH, i.e. a bunch of ...
rspencer's user avatar
  • 283