All Questions
5
questions
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227
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How do I save and re-export my SMD model and maintain the changes made?
What I did:
Step 1: imported SMD model (came with bone structure/armature)
Step 2: scaled the model to fit the bone structure and rotated it 180 degrees (z axis)
Step 3: properly fit the bone ...
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0
answers
52
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Mesh exporting inconsistent with blender
I have a mesh in blender that I have been working with and am having an issue with exporting (regardless of the file type).
My mesh looks like this and have a number of poses in each animation frame:
...
1
vote
1
answer
811
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Armature: Bones deforming mesh objects in GLTF viewer
Hello fellow BlendMasters!
I am trying to make a simple sliding door animation for my GLTF viewer and keep running into this problem:
When i parent my objects (doors) with the separate bones (ctrl + ...
0
votes
1
answer
374
views
how to change origin to export a animation
I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this
This ...
1
vote
0
answers
548
views
Empties change position on export to FBX
I am attempting to create a series of animations for a video game that must be stored in separate FBX files. The character model has several empties parented to various bones, and their locations are ...