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0 votes
1 answer
227 views

How do I save and re-export my SMD model and maintain the changes made?

What I did: Step 1: imported SMD model (came with bone structure/armature) Step 2: scaled the model to fit the bone structure and rotated it 180 degrees (z axis) Step 3: properly fit the bone ...
Shaneless's user avatar
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0 answers
52 views

Mesh exporting inconsistent with blender

I have a mesh in blender that I have been working with and am having an issue with exporting (regardless of the file type). My mesh looks like this and have a number of poses in each animation frame: ...
Stephen's user avatar
  • 46
1 vote
1 answer
811 views

Armature: Bones deforming mesh objects in GLTF viewer

Hello fellow BlendMasters! I am trying to make a simple sliding door animation for my GLTF viewer and keep running into this problem: When i parent my objects (doors) with the separate bones (ctrl + ...
Darius V.'s user avatar
0 votes
1 answer
374 views

how to change origin to export a animation

I play on second life, a game where people can use avastar to make poses,animations ect. I opened blender yesterday to find when i went to export my animation that it was a red box with this This ...
loulousoph's user avatar
1 vote
0 answers
548 views

Empties change position on export to FBX

I am attempting to create a series of animations for a video game that must be stored in separate FBX files. The character model has several empties parented to various bones, and their locations are ...
Seekercat's user avatar