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0 votes
0 answers
34 views

"paint bucket tool" for faces/modified dijkstra's algorithm with area weighting?

I have a 2D mesh like the one below. I want to create faces like those that would be created by a "paint bucket" tool in in a raster image editor; i.e., the faces should fill all the ...
marin's user avatar
  • 23
2 votes
2 answers
101 views

join start/end points of non-closed edges to nearest edge

I have a 2D mesh that has some non-closed edges, i.e., edges that end in a single vertex rather than forming a closed loop that could be used to generate a face (Image 1). What I'd like to have is a ...
marin's user avatar
  • 23
2 votes
3 answers
328 views

How to make an edge/vertices follow path?

I got along much further, but now I have another problem. I created quite sharp curves with the arrays and the planes that are passing through mostly follow along quite good, but sometimes these ...
Dadaram's user avatar
  • 21
0 votes
0 answers
3k views

Where is the Offset Edge feature in Blender 3.2

quick question: Im trying to find the "Edge > Offset Edges > Offset" in blender 3.2 while in edit mode having selected a 2d mesh, does anyone know where its gone; Image below shows ...
SkullKidz's user avatar
1 vote
0 answers
86 views

Why do I see edges from the other side while I'm in the top view

If I'm in the 3d perspective then its fine, like u see here But if I click on the "Z" so it's in the 2d perspective then it shows me the edges from the other side and I've literally found ...
Kratofl's user avatar
  • 11
0 votes
0 answers
65 views

2d gif over 3d object

When I place my 2d gif over a 3d static object like a book, it works but the edges are zigzaged after I render it in my custom developed programme. There is no requirement to view the final gif in 360 ...
kitron tech's user avatar