I created an animation for Halloween and I want to add a wispy smoke effect to the eyes and mouth but the smoke stays inside the object.
I am using a boolean modifier with an animated object to create the eyes & mouth, I first thought perhaps the smoke can't see the holes as the modifier wasn't applied but that didn't help. I have also watched numerous smoke tutorials but none address the issue I have.
Could you look at my blend file and let me know what I'm missing?