I'm a beginner with Blender, I'm trying to use it to create some basic 3d character models for my program. I'm trying to use the plugin rigify to generate a rig to create animations for my character. I add a Human (Meta-rig) armature
then scale it/move it to match my mesh. However, when I hit "generate" to create the rig, I get the following:
As you can see, the actual generated rig is way to small and burred within the model. Why is this happening and how can I fix it?
Note: My object is at 0, 0, 0 and scaled 1, 1, 1.