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How would I rotate the view port along the axis from my forehead to the monitor, like as if I was tilting my head (but more like tilting the viewport)

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It looks like you'd like to avoid viewport rotation lock around Z axis and to have possibility to rotate freely with RMB.

Option 1 - switch to Trackball rotating method

By default, Blender uses Turntable rotation method for manipulating view. It means the rotation in 3D Viewport will be locked to Z axis. See what the difference between Trackball and Turntable orbit styles.

To change that in File > User Preferences (or press Ctrl+Alt+U) choose Input page and find Orbit Style part.

orbit style selection image

After toggling it to Trackball the 3D Viewport will rotate freely.

orbit style - trackball GIF

Option 2 - use View Roll

Without changing anything in preferences it's possible to roll the view to change its angle. Hold Ctrl+Shift and rotate the mouse wheel
(or by using the key shortcuts Shift+Pad4 / Shift+Pad6) to rotate left / right:

orbit style - roll view

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  • $\begingroup$ I managed to type "rotate with RMB" which is not what I wanted to type. It should be MMB. $\endgroup$
    – Mr Zak
    Commented Jan 31, 2016 at 22:53
  • $\begingroup$ @ideasman42 thanks, I see I included one more typo there. I thought to write about Trackball when writing Turntable. Thanks for the shortcuts also, it seems I couldn't find them in UI for to include appropriate entry $\endgroup$
    – Mr Zak
    Commented Jan 31, 2016 at 23:51
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    $\begingroup$ Neither of these work. $\endgroup$
    – pixelpax
    Commented Oct 13, 2021 at 23:12
  • $\begingroup$ It is still working just fine in 2.8-2.9. If you fail to find the way through 2.9 UI with 2.7 instructions look up descriptions on how it works exactly in your version, even though internally Blender hasn't changed much $\endgroup$
    – Mr Zak
    Commented Oct 27, 2021 at 13:03

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