I'm trying to use the Noise modifier to animate an object's Z axis. I want the object to move up and down which it is doing with the Noise modifier but I would like to constrain how far down it goes. I could use the scale and strength part of the modifier but I would like to keep the motion in it's frantic state. Is there something I can do to prevent the object from traveling too far down or too far up for that matter?
Thank you!