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I have imported an svg file of a logo and I need to generate a crowd of people that essentially "form the logo" from a top view. I've been able to create a geometry node where I can generate the crowd instances on a grid mesh, but I don't know how I can do the same thing with using the svg logo file?

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Imported svg will show up as a curve object. First convert it to mesh.convert to mesh

Then go to geometry nodes, use distribute points on faces and instance on points nodes. Plug your people into the instance input on the instance on points node. Also use the join geometry node if you want both the people and the logo to be visible at the same time. then adjust the density until you get a result you like. If you're instancing from a collection rather then a single object, also check the "pick instance" checkbox. node setup

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  • $\begingroup$ Thank you @arcx01 for your response, and for taking the time to share the setup with your screen grabs. I followed your steps and have it set up as you have shown. I'm not getting the crowd to generate, though. Is there a step I could possibly be missing still? I wanted to share a screengrab, but I don't see an option to attach an image to this response. $\endgroup$
    – SPYDR
    Commented Jul 2 at 18:11
  • $\begingroup$ @SPYDR Then there is a problem either with the svg or your crowd. Try replacing each of those to find out which it is. $\endgroup$
    – arcx01
    Commented Jul 2 at 18:21

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