I'm new to Blender and I have been trying to model a stick man but maybe I can't... I've tried suching online for any videos on tutorias on how to go about it but I can't find any, I need to create such a model, but every time I try I end up with something else, for the head I can create a very smoth one from torus shape which I can create from the main cube, such that I can manupulate the internal radius not like the default tarus fron the blender add tool. If anyone can help I will be greatful... Thank you....
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$\begingroup$ you can easily change the radius for the torus like this: [1]: i.sstatic.net/63J23.gif $\endgroup$– ChrisCommented Mar 29 at 6:32
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1 Answer
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You can use a circle for the head, then extrude down the vertex, use a Mirror modifier to mirror the shape:
Then give your object a Skin and a Subdivision Surface modifier. To thicken the limbs use CtrlA in Edit mode:
Apply the Mirror and the Skin modifiers, select some edge loop and simplify the topology with some X > Limited Dissolve:
At the end, duplicate some parts of your mesh to create the eyes and mouth:
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$\begingroup$ +1 although his stickman is red :D and the eyes are rounder :D :D $\endgroup$– ChrisCommented Mar 29 at 7:45
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$\begingroup$ @Chris mine is red as well but I'm in Solid mode!! $\endgroup$ Commented Mar 29 at 7:47
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$\begingroup$ so you know you made a big mistake with the eyes....!? :D $\endgroup$– ChrisCommented Mar 29 at 9:25
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$\begingroup$ You got me one more time, please don't tell anyone :(( $\endgroup$ Commented Mar 29 at 9:43
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$\begingroup$ maybe you can update your answer with a lattice for the eyes and then a shape key to the lattice to correct that? ;D $\endgroup$– ChrisCommented Mar 29 at 9:51