I am making a model for a game that uses the mirror modifier as I attach the armature to it. All the bones and vertex groups have been labeled correctly. However, the issue is there are no vertices on the right side of the body (the mirrored part, there is nothing to select). So now, the model parts follow the left side of the body.
Now, I could always apply the mirror modifier, but then I would lose the ease of symmetry. I don't want to apply the modifier because I plan to reuse this model. I've tried googling everywhere how to fix this and found nothing. I am using Blender 3.5.