When you increase the density, the points jump about as if each new amount is a new seed. I'm looking for a way to do this so the volume is populated smoothly and controllably.
In ye olde Softimage XSI you could simply animate the emission rate on a volume emitting particles, but emission rate is un keyable in Blender, it seems.
Any help greatly appreciated. (Relative noob in Geo nodes) Using 3.4.1
Thanks!