TLWR: How do I randomize any value in Geometry Nodes (Blender 3.0)
Some versions before the Geometry Nodes fields update there was a node labeled "Attribute Randomize" which randomized whichever value. But now in 3.0 that node isn't there anymore, and trying to randomize a value with the "Random Value" node results in an incompatible socket connection (the connection to the Transform node turns red).
For context, I'm trying to randomize rotation on some instanced points. I've tried finding a way to do it but no tutorial seems to go over those changes.