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How are these geometry nodes called in Blender 3.0? How are these geometry nodes called in Blender 3.0?

Or maybe you know a better way to achieve something like this (diamond on something)? Toilet

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The Point Distribute node has been replaced by the Distribute Points on Faces node.

The Point Scale node has been replaced by the Set Point Radius node.

The Attribute Randomize node has been replaced with the White Noise Texture node.

The Point Instance node has been replaced with the Instance on Points node, and now allows you to set rotation and scale within the node.

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  • $\begingroup$ Thank you. I got this partly working... One thing - rotation. Do you maybe know how to make items face (rotation) out of the model instead of facing one direction? It was made by default in 2.93 but in 3.0 I guess I have to set something in order to achieve this. Nevermind; connected 'Distribute Points on Faces' rotation to 'Instance on Points' rotation and I think it's working. $\endgroup$
    – wittywolk
    Commented Nov 27, 2021 at 22:21

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