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I am animating a project where an object moves along a Bézier curve and rotates at different points of the curve. I'm having trouble with figuring out how to follow that object on the path, so I can rotate it accordingly.

I don't want to use the camera, because I don't want to animate in camera mode. The solution that I'm working with is to press Num every once in a while which is super annoying.

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2 Answers 2

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Under the n menu "View" tab there is an option for "Lock to Object" The n menu

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    $\begingroup$ Thank you so much. This saved me so much time. $\endgroup$ Commented Aug 18, 2021 at 21:24
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You can use "Lock To Active View". This will lock your view to the object you've locked onto.

To enable it, press "shift + numpad ."

Your keyboard shortcuts may vary, so you can look it up under

edit -> preferences -> keybind -> Lock to active view

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  • $\begingroup$ What is "Shift numpad"? Is it Shift + the key labelled "Num" on the numeric keypad? Or something else? $\endgroup$ Commented Aug 19, 2021 at 13:39
  • $\begingroup$ Maybe it's [Shift] + [Numpad Dot]? But in Blender 2.9, searching for Lock to Active View by F3 gives me no matches. The command View > Align View > View Lock to Active has no shortcut by default, and [Shift] + [Numpad Dot] is not assigned. But View > Align View > View Lock to Active does what is described in the answer with the screenshot (Lock Object to [Cube]) $\endgroup$
    – Blunder
    Commented Aug 19, 2021 at 19:01
  • $\begingroup$ you need to search for that in the keybinds, as ive mentioned there, whoever edited it, edited it incorrectly $\endgroup$ Commented Aug 19, 2021 at 20:04

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