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I've been using the Boolean Modifier to union multiple meshes, but it often makes overlapping faces, that are criss-crossing each other, as shown in the image below:
Is there any way that I can remove the unnecessary faces?
$\begingroup$Also there's an addon called 3D print Toolbox, that might help you with overlapping vertices and Edges and faces. Add it, then select your model and click on make manifold, and see if that cleans up your topology. ibb.co/KhFMRbv$\endgroup$
$\begingroup$The 3D Print Tool doesn't seem to do it either, it reduced the mesh to just only a few random faces; i.gyazo.com/fdb85d201677f7d2f5b73ba4d28831b7.gif And is there a way to easily share the blender file on via this forum?$\endgroup$