I've run into a predicament with an archviz project. For some reason, I cannot see the light bulb shining through the glass encasement in a chandelier. The light bulb uses a fake glass material (with some added translucency for a smoky effect) and the chandelier encasement uses a glass material with some light pass transparency hacks. The only way I can get the bulb to show through is by using "Transparent Depth" to blend between the Glass and Transparency nodes, but then the light does not pass through into the room anymore (it's trapped by the glass encasement). Both the glass encasement and the bulbs have a thin depth to the walls. All node setups shown below. Any advice from Cycles experts would be so appreciated... I've been unsuccessfully trying to solve this for hours...
Thanks so much!
-Adam