First Image is Shift-z. second is when I click render. This holes only show up in the final. It's like it's not registering part of the off set.
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1$\begingroup$ Try to unhide all objects in the scene (Alt+H in 2.79) and see if any object is hidden in viewport but is shown in render $\endgroup$– Mr ZakCommented Dec 27, 2018 at 16:35
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1$\begingroup$ blender.stackexchange.com/questions/117049/… $\endgroup$– Duarte Farrajota Ramos ♦Commented Dec 27, 2018 at 18:05
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I can bet, you use different subdiv levels for your preview, and render. If you make it equal, you will see the trouble in the viewport too.