Timeline for Error when changing materials in source file of linked objects
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Oct 10, 2017 at 13:13 | comment | added | Duarte Farrajota Ramos♦ | That has to do with blender philosophy of keeping erased data around until you close it, so it can be recovered from accidental deletion. Closing and reopening clears it. It is one of those arcane things that are planned to change for future 2.8 versions. | |
Oct 10, 2017 at 12:44 | vote | accept | Daniel Friedenberger | ||
Oct 10, 2017 at 12:44 | comment | added | Daniel Friedenberger | Hey thanks for your reply! I can see that this might be expected bevahior. Though from a non technical standpoint it is weird behavior as Ilinked something that got changed in its own file and reloaded in the master file where it outputs an error. But O.K. Blender is rather technical sometimes and it might make sense for someone else ;-) What I don't understand though and what fixed the problem as you said: You have to close and reopen Blender. Simply reopening the maste file doesn't do the trick. Which is really weird if it was expected behavior :) But thanks! It is working now! | |
Oct 10, 2017 at 12:05 | history | answered | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 |