Timeline for Add different materials to different parts of a mesh?
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Jan 21, 2018 at 21:29 | comment | added | Crashalot | Question very related to this one and your answer (hence, doesn't warrant separate question): if the goal is to subdivide a material into an arbitrary number of materials (say 5 or 10), would this approach work or are you constrained by the mesh? | |
Nov 23, 2017 at 1:07 | comment | added | prubini87 | Thanks for your answer @PhiLho! That's exactly the problem I was struggling with. :) | |
Jun 10, 2017 at 8:24 | comment | added | Mr Zak | Again? Strange. I meant "the + button on the right" which is mentioned in your answer so I assumed it's somehting you know about. What I was pointing out is that it might be not necessary to press that button at all. And there aren't 2 lists of materials - on the top screenshot, above is list of slots, below is the dropdown with list of materials. | |
Jun 10, 2017 at 7:39 | comment | added | PhiLho | @MrZak You did it again, talking about a + button without telling which one, which is why I was confused at first... :-) | |
May 25, 2017 at 11:45 | comment | added | Mr Zak | It's not necessary to add another material slot (which is what done by hitting + button) to assign faces to a material; selecting material slot, selecting faces and clicking Assign is enough. | |
May 25, 2017 at 11:39 | review | First posts | |||
May 25, 2017 at 14:25 | |||||
May 25, 2017 at 11:35 | history | answered | PhiLho | CC BY-SA 3.0 |