Timeline for Add different materials to different parts of a mesh?
Current License: CC BY-SA 3.0
6 events
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May 12, 2020 at 17:43 | comment | added | Charles Robertson | Flipperty dipperty dang! This is a superb set up. I have been trying to find out a way of adding a floral pattern around the rim of my tea cup saucer. It’s not possible to have 2 materials on top of each other on the same object. But, your method gets round this limitation. I will use the orange as my white porcelain base colour. I will use the blue with the mask for my floral pattern. I have decided to use a metallic silver or gold for the pattern. I will then use a bump map to display some embossing. Instead of diffuse & emission, I will use 2 Principled BSDF shaders. | |
Feb 17, 2019 at 15:25 | comment | added | Rita Geraghty | This is a very great answer. I have uses for your node tree. Thank you very much. | |
Jan 10, 2014 at 0:18 | history | edited | gandalf3 | CC BY-SA 3.0 |
removed tags, adjusted formatting
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Jun 9, 2013 at 12:58 | history | edited | Qutorial | CC BY-SA 3.0 |
added 373 characters in body
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Jun 8, 2013 at 22:21 | history | edited | Qutorial | CC BY-SA 3.0 |
added 13 characters in body
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Jun 8, 2013 at 22:16 | history | answered | Qutorial | CC BY-SA 3.0 |