Timeline for How do I paint and sculpt with a ''Connected only'' brush? Like edit mode has
Current License: CC BY-SA 4.0
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Jul 2 at 14:28 | comment | added | Gordon Brinkmann | @Oenkel Yeah well, probably you should suggest that to the Blender developers and maybe this will change one day. I do not know if many people request that... as I personally see it, one of the reasons for proportional editing is that you can move, rotate, scale etc. with a falloff - which is not possible with selected vertices and no proportional editing. And you limit this influence by the size of the circle. In Weight Painting brushes usually have a falloff and you can customize it - no need for proportional editing there. And masking stops you from painting which should not be painted. | |
Jul 2 at 14:08 | vote | accept | Oenkel | ||
Jul 2 at 14:08 | comment | added | Oenkel | Yes I was afraid It's not possible right now. I'll use masks then. I'll continue looking into it since it should be possible. In edit mode It's possible because you have a vert selected, but in sculpt mode it shows what vert you're cursor is nearest with the little dot, so by using that constantly updated point/vert it should be possible to draw a radial gradient from each point it passes, thus painting. | |
Jul 2 at 13:28 | history | answered | Gordon Brinkmann | CC BY-SA 4.0 |