Timeline for Refining material assignment in Blender geometry nodes based on neighboring faces
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Jun 29 at 13:56 | comment | added | Markus von Broady | @crucchi see edit. | |
Jun 29 at 13:56 | history | edited | Markus von Broady | CC BY-SA 4.0 |
while loop
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Jun 29 at 11:17 | comment | added | Markus von Broady | @crucchi I'm working on that. :) | |
Jun 29 at 11:14 | comment | added | crucchi | I have tested both solutions. Besides being sufficient for my purposes individually, they perfectly solve my problem when used in combination. Thank you very much. If you actually find the time to create a version that only performs the necessary number of repetitions, I would be really curious to see and understand how it works. Thanks again. | |
Jun 29 at 11:11 | vote | accept | crucchi | ||
Jun 28 at 18:02 | history | answered | Markus von Broady | CC BY-SA 4.0 |