Timeline for Camera tracking movement is different after rendering
Current License: CC BY-SA 4.0
5 events
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Jun 26 at 13:18 | comment | added | Finley York | Thanks for this, what else could I screenshot that would help more in diagnosing the problem? There should be no visibility issues, as everything not visible in viewport is also set to not visible in render. What kind of object settings specifically do you think could be problematic? | |
Jun 26 at 12:47 | comment | added | Gordon Brinkmann | Sorry, but assuming that the tutorial shows everything working correctly, just from a single screenshot we have almost no chance to find out what is wrong with your scene. The biggest problem when following tutorials is usually doing something slightly different than the tutorial, intentionally or accidentally, or missing some steps. Another problem is not using the same Blender version than the tutorial but depnding on the topic it might not matter much. Some error sources when the viewport result differs from render are often different visibilities/settings of objects or modifiers or both. | |
Jun 26 at 12:30 | history | edited | Finley York | CC BY-SA 4.0 |
edited title
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S Jun 26 at 12:22 | review | First questions | |||
Jun 26 at 12:53 | |||||
S Jun 26 at 12:22 | history | asked | Finley York | CC BY-SA 4.0 |