Skip to main content
added 2 characters in body
Source Link

Blender 4.0.1 Auto

Auto Rig Pro 3.69.28

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)

Blender 4.0.1 Auto Rig Pro 3.69.28

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)

Blender 4.0.1

Auto Rig Pro 3.69.28

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)
added 39 characters in body
Source Link

Blender 4.0.1 Auto Rig Pro 3.69.28

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)

Blender 4.0.1 Auto Rig Pro 3.69.28

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)
Source Link

Auto Rig Pro, Export Scripting from documentation gives me an error

When I copy and paste any of the script examples from the documentation: https://lucky3d.fr/auto-rig-pro/doc/ge_export_doc.html

I get the error:

AttributeError: Calling operator "bpy.ops.arp.arp_export_fbx_panel" error, could not be found

Here is one example of a script that'll get the error:

import bpy
import os

# set the file path output here
file_output = "F:\\MyExportFbx.fbx"

# set some settings...
scn = bpy.context.scene
scn.arp_export_rig_type = 'UNIVERSAL'
# types: 'humanoid' for humanoid characters, 'mped' for universal skeletons

scn.arp_engine_type = 'UNREAL'
# other useful settings
scn.arp_keep_bend_bones = True
scn.arp_units_x100 = True

# run export
bpy.ops.arp.arp_export_fbx_panel(filepath=file_output)