Timeline for How can I make the edge geometry fully join?
Current License: CC BY-SA 4.0
12 events
when toggle format | what | by | license | comment | |
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Jun 12 at 3:24 | history | edited | Harry McKenzie♦ | CC BY-SA 4.0 |
deleted 177 characters in body; edited tags; edited title
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Jun 12 at 2:55 | history | edited | Felipe Balmant | CC BY-SA 4.0 |
added a new and lighter solution for future reference
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Jun 11 at 14:40 | history | edited | Felipe Balmant | CC BY-SA 4.0 |
added a solution and a continuation in another post
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Jun 10 at 20:39 | vote | accept | Felipe Balmant | ||
Jun 6 at 20:15 | answer | added | filanek | timeline score: 3 | |
Jun 6 at 18:50 | answer | added | Felipe Balmant | timeline score: 0 | |
Jun 6 at 14:47 | comment | added | Felipe Balmant | @RobinBetts they'll always be rectilinear. Thank you guys, i'm still learning geometry nodes. | |
Jun 6 at 11:06 | comment | added | StefLAncien | Could this approach suite your need : How can I create a procedural "vent" mesh? ? (using just the inner tube) | |
Jun 6 at 11:03 | comment | added | Gordon Brinkmann | As @RobinBetts says, this would need more work. The problem is, a curve cannot branch, i.e. not split in two or more directions from a control point. That's why the corners are disconnected (actually, the horizontal ones in tthe center are not all connected either, it is just not so obvious. Joining those points could only be done with vertices of a mesh, but than you cannot use the Curve to Mesh node to give them a profile. If your corners were always orthogonal like in the exmaple, you could for example instance cubes there to fill the gaps. | |
Jun 6 at 6:33 | comment | added | Robin Betts♦ | This may involve creating joints at the ends of your curves.. are your junctions always rectilinear? | |
S Jun 6 at 1:10 | review | First questions | |||
Jun 6 at 4:10 | |||||
S Jun 6 at 1:10 | history | asked | Felipe Balmant | CC BY-SA 4.0 |