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    $\begingroup$ This is a camera space bounding box. You would need to calculate a camera space min/max x and y and then use that to draw the bounding box $\endgroup$ Commented Feb 8 at 17:21
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    $\begingroup$ @Markus von Broady How fascinating! However, how does one actually go about calculating the camera space min/max? This does not seem obvious to me or quite possibly, practical. $\endgroup$
    – Obfuscate
    Commented Feb 8 at 19:54