Timeline for Geometry nodes: face average color from image in blender 4
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Nov 12, 2023 at 10:35 | answer | added | lemon | timeline score: 1 | |
Nov 12, 2023 at 9:23 | answer | added | Chris | timeline score: 1 | |
Nov 12, 2023 at 1:57 | comment | added | Blunder | I don't understand how this Blender 2.9x example works. Are there cuts in the plane? Why is the 2nd face in the top left corner greyish? In the image there is a lot of red color in this area. The 4th face is quite dark. Why is the Vertex Color "Col" used as a UV map in the shader? How is the "average" color created? It looks like that a color is picked (from the face?) and assigned it to all face corners of that face. | |
S Nov 11, 2023 at 17:58 | review | First questions | |||
Nov 11, 2023 at 20:35 | |||||
S Nov 11, 2023 at 17:58 | history | asked | PGX | CC BY-SA 4.0 |