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Nov 12, 2023 at 10:35 answer added lemon timeline score: 1
Nov 12, 2023 at 9:23 answer added Chris timeline score: 1
Nov 12, 2023 at 1:57 comment added Blunder I don't understand how this Blender 2.9x example works. Are there cuts in the plane? Why is the 2nd face in the top left corner greyish? In the image there is a lot of red color in this area. The 4th face is quite dark. Why is the Vertex Color "Col" used as a UV map in the shader? How is the "average" color created? It looks like that a color is picked (from the face?) and assigned it to all face corners of that face.
S Nov 11, 2023 at 17:58 review First questions
Nov 11, 2023 at 20:35
S Nov 11, 2023 at 17:58 history asked PGX CC BY-SA 4.0