Timeline for Cycles: Complex material looks different when applied to plane versus object; why?
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
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Oct 27, 2023 at 16:07 | vote | accept | WilburPost | ||
Oct 27, 2023 at 13:57 | comment | added | WilburPost | Thank you everybody for your suggestions! Ctrl+A Scale on the terrain object made a huge improvement (I added a screenshot of the result). The object comes from a third-party app called Daylon Leveller, and then I Decimated it in Blender with a ratio of 0.1. I also included a snapshot of the regolith material I cobbled together (it has some proprietary nodes I can't share). Trying to combine texture map footprints with procedural regolith. | |
Oct 27, 2023 at 3:22 | history | answered | Fletcher Graham | CC BY-SA 4.0 |