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Jul 3, 2022 at 20:11 comment added Markus von Broady @YousufChaudhry Thanks for the bounty, much appreciated 👍
Jul 3, 2022 at 13:22 history bounty ended Yousuf Chaudhry
Jun 7, 2022 at 16:41 comment added Mentalist Thanks for mentioning that. Actually that's one of my favorite things to do.
Jun 7, 2022 at 16:13 comment added Markus von Broady @Mentalist yes, though maybe rather than using a cyclical connection like that, you could insert a group node into itself, and there have an option on recursion limit. Here's a somewhat related thread where you could connect a node to itself which wouldn't produce a loop once the groups are evaluated.
Jun 7, 2022 at 16:04 comment added Mentalist Nice! I wish instead of going red when cyclical, Blender would be like sigh "OK how many do you want me to calculate?" and drop in an "Iterations" node with an integer field. :-)
Jun 7, 2022 at 10:19 comment added Yousuf Chaudhry Amazing!) I really just noticed now, that you created a pot from a pot and another pot from those pots and infinity and beyond... ;)
Jun 7, 2022 at 10:12 comment added Markus von Broady @YousufChaudhry The cube is just a placeholder before I use the pot itself as an instance :) In a more serious answer I would just use a Grid of 2π width and set the position to x=sin(x+a), y=cos(x+a), z=y, then I could calculate a based on z to offset every 2nd level of pots.
Jun 7, 2022 at 5:36 comment added Yousuf Chaudhry Would you want to give this setup a name? I mean it's so creative made just to of cubes. (eg. default pot, cubot etc etc)
Jun 6, 2022 at 23:52 history answered Markus von Broady CC BY-SA 4.0