Timeline for Selectively join points using geometry nodes
Current License: CC BY-SA 4.0
12 events
when toggle format | what | by | license | comment | |
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Jul 27, 2023 at 14:56 | vote | accept | Ben | ||
Jul 11, 2023 at 9:54 | history | edited | quellenform♦ | CC BY-SA 4.0 |
Refined Answer
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Aug 23, 2022 at 22:27 | comment | added | quellenform♦ |
It depends a lot on the shape, but maybe Convex Hull will help you?
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Aug 23, 2022 at 22:25 | comment | added | Bert VdB | Hi, any change you know a method to create a triangulation of point in 3d space distributed on a mesh surface that is not just a plane? | |
May 3, 2022 at 23:36 | history | edited | quellenform♦ | CC BY-SA 4.0 |
added 20 characters in body
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May 2, 2022 at 22:30 | comment | added | André Zmuda | Ok, you convinced me. ;-) I undeleted it. | |
May 2, 2022 at 22:27 | comment | added | quellenform♦ | @AndréZmuda I would not say that one or the other method is better or worse, because both answer the question asked well. They are definitely very different, and that's exactly why I wouldn't have deleted your answer. Diversity is important! | |
May 2, 2022 at 19:45 | comment | added | André Zmuda | it was much too complicated. Both of the solutions in the thread, that you refered to, are much better. | |
May 2, 2022 at 18:54 | comment | added | quellenform♦ | @AndréZmuda Oh yes, this technique is funny, thanks, but I actually already liked your answer too ...why did you delete this one? | |
May 2, 2022 at 18:40 | history | edited | quellenform♦ | CC BY-SA 4.0 |
Refined answer
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May 2, 2022 at 16:53 | comment | added | André Zmuda | Now, that I see it, I remember again. Should have remembered earlier. ;-) I really like this solution. | |
May 2, 2022 at 15:45 | history | answered | quellenform♦ | CC BY-SA 4.0 |