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  • $\begingroup$ That's fabulous! $\endgroup$
    – NatureK
    Commented Mar 15, 2022 at 6:11
  • $\begingroup$ thanks @NatureK you had a nice setup too, I saw later it was your answer linked here $\endgroup$
    – alambre
    Commented Mar 15, 2022 at 12:54
  • $\begingroup$ No,I don't get the right answer,I just align the normal,but don't achieve the shrink. $\endgroup$
    – NatureK
    Commented Mar 15, 2022 at 13:00
  • $\begingroup$ Thanks! Is there a way to preserve the object that has the geometry node modifier? this seems to either remove its mesh or replace it with the object instances. $\endgroup$
    – rtwhite
    Commented Mar 15, 2022 at 23:19
  • $\begingroup$ sure, use a 'join geometry' node next to the end and connect your 'group input' geometry... or place GN modifier on some other mesh and use 'info node' to input the sphere $\endgroup$
    – alambre
    Commented Mar 15, 2022 at 23:48