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  • $\begingroup$ Absolutely fantastic stuff.IMO, because this kind of cross-domain, 3D > 2D idea could generalize to other problems, not just in animation. Is there a particular link for your reference? $\endgroup$
    – Robin Betts
    Commented Jul 29, 2021 at 21:29
  • $\begingroup$ @Robin Betts Unfortunately there is no reference. It was a private discussion and we were just throwing out ideas. Quentin is working on shadow projections and he found the 3D objects that could possibly generate these 2D shapes in motion. It is in fact a fascinating area to explore and Blender has the capabilities to assist. I have big hopes for the Geometry Node that could give us more access and control over the Curve object. For example control on Tilt orientation of a Curve can help in resolving the above mentioned issue. $\endgroup$ Commented Jul 30, 2021 at 6:49
  • $\begingroup$ Reminiscent of 4D > 2D, to loop/tile procedural noise. $\endgroup$
    – Robin Betts
    Commented Jul 30, 2021 at 7:17
  • $\begingroup$ despite the disadvantages I like the concept :) Thanks $\endgroup$
    – vklidu
    Commented Jul 30, 2021 at 8:23