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5$\begingroup$ Just downloaded. The motion is so much simpler than it looks! Well worked out. :) $\endgroup$– Robin Betts ♦Commented Jul 16, 2021 at 16:08
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$\begingroup$ I like the way it is executed - using Hook Modifiers on the deforming Bezier Curve. However, it is showing only the first phase of the motion. The formed bulge on the right side of the head keeps expanding. If you try to complete a full loop (cycle) of the motion as on the videos you may run out of control points to keep up with the new shape. I would love to see a full cycle using this approach. By the way you don't have to animate the snake body if you switch the Curve direction and invert the snake model - the head will "stick" to the beginning of the curve. $\endgroup$– Rumen BelevCommented Jul 16, 2021 at 21:35
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$\begingroup$ Here is the the file with the switched direction and removed Snake object animation. blend-exchange.com/b/Gv2Zz2Jd $\endgroup$– Rumen BelevCommented Jul 16, 2021 at 21:43
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1$\begingroup$ Wow! Well done!!! $\endgroup$– ChrisCommented Jul 17, 2021 at 9:19
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$\begingroup$ @RumenBelev -right :) I just mimic the gif you attached, later I saw video with loop cycle, sorry. Anyway I don't think you will run out of control points since they just deform curve left&right, but it has to be animated all since inner curve runs slowly to outer. I will check that later. I have also another concept that I want to proof (tomorrow or Monday). Ad to animated snake - right thanks :) I tried to switch dir, but it didnt changed result for some reason, so I left it and focused on basic movement. If I wouldn't find loop version, I will delete answer to don't waste Jachym's bounty :) $\endgroup$– vkliduCommented Jul 17, 2021 at 11:20
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