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vklidu
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I am curious howHow one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube belowreference:

enter image description here
  Reference source https://www.youtube.com/watch?v=eXJ2tBxaOUE



enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8 Reference source

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

  Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas orEdit (by vklidu): In general - current solutions how to create this animation in Blender is much appreciatedare not really solutions:

  • Modifier - are too spiky (+ in mesh version deforms texture)
  • Hooks and ShapeKeys - are correct in curvature, but this solution is not a real loop

Here a bit closer locomotion ...

enter image description here

I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

enter image description here
  https://www.youtube.com/watch?v=eXJ2tBxaOUE



enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

  Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

How one would approach this specific snake motion in Blender as shown in reference:

enter image description here Reference source enter image description here Reference source

The position of the snake visibly remains almost static while the body parts quickly change their position. Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Edit (by vklidu): In general - current solutions are not really solutions:

  • Modifier - are too spiky (+ in mesh version deforms texture)
  • Hooks and ShapeKeys - are correct in curvature, but this solution is not a real loop

Here a bit closer locomotion ...

enter image description here

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jachym michal
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I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

enter image description here
https://www.youtube.com/watch?v=eXJ2tBxaOUEhttps://www.youtube.com/watch?v=eXJ2tBxaOUE



enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

enter image description here
https://www.youtube.com/watch?v=eXJ2tBxaOUE



enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

enter image description here
https://www.youtube.com/watch?v=eXJ2tBxaOUE



enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

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jachym michal
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I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

https://www.youtube.com/watch?v=eXJ2tBxaOUEenter image description here
https://www.youtube.com/watch?v=eXJ2tBxaOUE

 
 

https://www.youtube.com/watch?v=oM6N9ME8kP8enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

https://www.youtube.com/watch?v=eXJ2tBxaOUE

https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

I am curious how one would approach this specific snake motion in Blender as shown in the actual snake video examples found on YouTube below:

enter image description here
https://www.youtube.com/watch?v=eXJ2tBxaOUE

 
 

enter image description here
https://www.youtube.com/watch?v=oM6N9ME8kP8

The position of the snake visibly remains almost static while the body parts quickly change their position.

So far I am getting unsatisfactory results that barely imitate this beautiful motion (without the attacking parts).

Using Curve and Armature Modifiers doesn't seem to help much and Soft Body Physics are difficult to control.

Any ideas or solutions how to create this animation in Blender is much appreciated.

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batFINGER
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