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Jan 9, 2023 at 18:44 answer added paradoxdrifter timeline score: 0
Nov 27, 2020 at 15:07 vote accept Frank
Nov 13, 2020 at 15:42 comment added cnisidis of course they do except in case you mean generated UVs (object UVs)
Nov 13, 2020 at 13:28 comment added lemon A possibility, use object index and define the rotation you want depending on it.
Nov 13, 2020 at 12:19 comment added Frank But a procedural material doesn't use UV coordinates, right? A procedural material is 3D, not 2D.
Nov 13, 2020 at 12:14 answer added Rich Sedman timeline score: 2
Nov 13, 2020 at 12:14 comment added cnisidis I would rotate the object's UVs instead.
Nov 13, 2020 at 12:03 history asked Frank CC BY-SA 4.0