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  • $\begingroup$ Just to make sure, you have your normal, roughness, and metallic set to non-color space in blender, correct? $\endgroup$ Commented Sep 27, 2020 at 22:52
  • $\begingroup$ @ChristopherBennett Yup, all three in non-color, I use node wrangler to avoid forgetting those things xD I double checked anyways and yeah, all them as non-color $\endgroup$
    – Anima
    Commented Sep 27, 2020 at 23:14
  • $\begingroup$ It looks like something weird with the normals, can you show what the blender version looks like with just diffuse and normals? $\endgroup$
    – Sazerac
    Commented Sep 28, 2020 at 1:07
  • 1
    $\begingroup$ What kind of normal map did you export from Substance Open GL or Direct X? $\endgroup$
    – Emir
    Commented Sep 28, 2020 at 3:31
  • 1
    $\begingroup$ @RobinBetts Nope, all textures are png 8 or 16 bits (normals are 16bits for example) $\endgroup$
    – Anima
    Commented Sep 28, 2020 at 8:33