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vklidu
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Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here enter image description hereenter image description here Credits for Cup-Cake model goes to MrSorbias.

Mantaflow

in general same system (domain / inflow). I just wasnt able to setup enough viscosity without strange behaviour of particles. This area doesn't seems to be covered in Mantaflow solver. You can find thea parameters in Physics PropertiesPhysics Properties editor under DiffusionDiffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here enter image description here Credits for Cup-Cake model goes to MrSorbias.

Mantaflow

in general same system (domain / inflow). I just wasnt able to setup enough viscosity without strange behaviour of particles. This area doesn't seems to be covered in Mantaflow solver. You can find a parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form.

For more details check this intro

deleted 313 characters in body
Source Link
vklidu
  • 36.9k
  • 1
  • 62
  • 141

I just now checked what piping cream means :) Sorry I could bake something more accurate and it would be done faster. Hmmm ...


Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here

It takes time, but you can preivew already done frames due baking or pause and continue later.

Too hot muffin ...? Since set as Obtacle, melts like in oven, hmmm ...

enter image description here enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

I just now checked what piping cream means :) Sorry I could bake something more accurate and it would be done faster. Hmmm ...


Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here

It takes time, but you can preivew already done frames due baking or pause and continue later.

Too hot muffin ...? Since set as Obtacle, melts like in oven, hmmm ...

enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

added 117 characters in body
Source Link
vklidu
  • 36.9k
  • 1
  • 62
  • 141

I just now checked what piping cream means :) Sorry I could bake something more accurate and it would be done faster. Hmmm ...


Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here

It takes time, but you can preivew already done frames due baking or pause and continue later.

Too hot muffin ...? Since set as Obtacle, melts like in oven, hmmm ...

enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

I just now checked what piping cream means :) Sorry I could bake something more accurate and it would be done faster. Hmmm ...


Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here

It takes time, but you can preivew already done frames due baking or pause and continue later.

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

I just now checked what piping cream means :) Sorry I could bake something more accurate and it would be done faster. Hmmm ...


Flip Fluid addon [$]

  • create star (you can use Extra Objects addon) and animate movement
  • under Physics Properties enable Flip Fluid > type Inflow
  • add Cube object and scale it to Domain dimension
  • under Physics Properties enable Flip Fluid type Domain
  • under FLIP Fluid World enable Viscosity
  • Bake

enter image description here

It takes time, but you can preivew already done frames due baking or pause and continue later.

Too hot muffin ...? Since set as Obtacle, melts like in oven, hmmm ...

enter image description here

Mantaflow

in general same system. I just wasnt able to setup enough viscosity without strange behaviour of particles. You can find the parameters in Physics Properties editor under Diffusion, but from what I saw on net, most thick liquid is still too far from cream with ability to keep a form. Will check that later.

For more details check this intro

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vklidu
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vklidu
  • 36.9k
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  • 62
  • 141
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