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  • $\begingroup$ Thanks, that could be useful, but in this case none of the duplicate images are listed under orphan data. However there are no duplicate materials, so I'm wondering if it's possible that a material on two different objects can in fact be using different image textures, even if they are duplicates of the same image. I would have thought not. $\endgroup$ Commented Dec 22, 2019 at 23:51
  • $\begingroup$ I just tested this with a couple of textures and it seems to work well. Note if a material is orphaned itself, any textures it uses are not orphans, they still belong to the material. I guess you could always backup your blend file to be safe then see what happens. $\endgroup$
    – Moog
    Commented Dec 23, 2019 at 3:21