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$\begingroup$ blender.stackexchange.com/questions/75816/… blender.stackexchange.com/questions/72811/… $\endgroup$– Duarte Farrajota Ramos ♦Commented Jun 24, 2019 at 10:47
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$\begingroup$ This is good info, but it doesnt really help me with my problem, as it's not working from step one. I have imported my meshes. I have appplied a random select. I assign a new material slot with the random selection active. I enter edit mode and apply this material, it affects only one of the balls. I press ctrl+l to link materials to the other selected objects, and nothing happens. $\endgroup$– h_sharp327Commented Jun 24, 2019 at 16:47
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$\begingroup$ Materials can be assigned from Object Mode directly, no need to enter Edit Mode. You may have unmatching objects with mixed materials assigned to object or object data. You may also have no active object $\endgroup$– Duarte Farrajota Ramos ♦Commented Jun 24, 2019 at 16:52
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$\begingroup$ Hmm, when I try assigning in Object mode,the "assign" button vanishes. And how to I make sure I have an active object? (I assume the active object is the yellow-hilighted one, and thats the one the "linked" command takes the material from to apply it to others?) $\endgroup$– h_sharp327Commented Jun 24, 2019 at 17:01
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$\begingroup$ If the object has only one slot it is already applied to all faces, no need to press the assign button. Active object is the yellow one $\endgroup$– Duarte Farrajota Ramos ♦Commented Jun 24, 2019 at 17:12
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