Timeline for How to use built-in default HDRi's in renders?
Current License: CC BY-SA 4.0
25 events
when toggle format | what | by | license | comment | |
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S Apr 2, 2023 at 11:31 | history | suggested | Chris D | CC BY-SA 4.0 |
Was not accurate for most Linux distros.
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Apr 2, 2023 at 4:15 | review | Suggested edits | |||
S Apr 2, 2023 at 11:31 | |||||
Jan 3, 2022 at 19:15 | history | edited | Blunder | CC BY-SA 4.0 |
updated the screenshot to match the text and first screenshot. An Image Texture node does not work here in 2.83.9 and later versions
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May 22, 2021 at 17:54 | history | edited | Emir | CC BY-SA 4.0 |
the Gif does not correspond to Viewport shading nor the way way to see in the final render
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Apr 25, 2021 at 9:00 | history | edited | brockmann | CC BY-SA 4.0 |
OS paths, grammar, removed redundant content see: https://blender.meta.stackexchange.com/q/2463/31447
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Apr 25, 2021 at 2:36 | history | edited | Emir | CC BY-SA 4.0 |
added 33 characters in body
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Apr 24, 2021 at 23:00 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 |
Remove extraneous text, make file path read as code
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Nov 27, 2020 at 18:10 | comment | added | 10 Rep | @Jaychm Michal yes I have understood that. But how do I use an environment texture node? I really dont understand that. | |
Nov 27, 2020 at 16:28 | comment | added | jachym michal | Hello @10Rep :). If I may - HDRIs need to use the specific Environment texture node to be displayed correctly. The standard Image texture node only distorts them. | |
Nov 27, 2020 at 2:31 | comment | added | Emir | @10Rep That could be a different issue with the render settings; i highly recommend you to make acompletly new question with screenshots of your settings to get a different methods to solve that | |
Nov 27, 2020 at 2:24 | comment | added | 10 Rep | @Emir That's all fine, but when I click "Render", it shows up without the enviroment. Same for you? | |
Nov 27, 2020 at 2:22 | comment | added | Emir | @10Rep It's the same, if you look closely to the image you should notice that they are EXR files (The one in the image says "Sunset.exr") | |
Nov 27, 2020 at 2:09 | comment | added | 10 Rep | @Emir I needed to add an exr file, not a hdr file. You should include that in your answer. And it still doesn't render properly. | |
Nov 27, 2020 at 1:57 | comment | added | Emir | @10Rep what did not work for you? works for me Blender 2.91 | |
Nov 27, 2020 at 1:30 | comment | added | 10 Rep | This answer is now obsolete :( | |
Nov 5, 2020 at 0:56 | history | edited | Emir | CC BY-SA 4.0 |
switching a name
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Nov 4, 2020 at 18:10 | comment | added | DAG | In 2.90.0 I required Environment texture node, not Image Texture node... with the image node it did not render at all. | |
Sep 10, 2020 at 12:12 | history | rollback | Emir |
Rollback to Revision 2
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Sep 9, 2020 at 14:38 | history | edited | jachym michal | CC BY-SA 4.0 |
added 50 characters in body
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May 25, 2020 at 12:39 | history | edited | jachym michal | CC BY-SA 4.0 |
added 117 characters in body
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Aug 23, 2019 at 15:52 | comment | added | TobTobXX | Blender 2.8: The previews just got better than your renders ;) | |
Jun 6, 2019 at 15:43 | comment | added | RUben | wondering, is there a way to achieve blur effect of background like lookdev | |
May 1, 2019 at 1:56 | comment | added | Emir | Take a look at this link (minute 9:29) vimeo.com/308999212 it's basically CTRL + T | |
Apr 30, 2019 at 17:47 | comment | added | IcanDivideBy0 | Would have been useful if we can read anything about the node setup on your image :/ | |
Jan 12, 2019 at 3:27 | history | answered | Emir | CC BY-SA 4.0 |