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The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/ or /usr/share/blender/<version>/datafiles/studiolights/world/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/ or /usr/share/blender/<version>/datafiles/studiolights/world/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

updated the screenshot to match the text and first screenshot. An Image Texture node does not work here in 2.83.9 and later versions
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Blunder
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The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description hereenter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

the Gif does not correspond to Viewport shading nor the way way to see in the final render
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Emir
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The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here enter image description here

Once the image is loaded enable Scene World in the viewport shading. Otherwise Blender will use an HDR image that is "built in":enter image description here

enter image description hereenter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here enter image description here

Once the image is loaded enable Scene World in the viewport shading. Otherwise Blender will use an HDR image that is "built in":

enter image description here

The default HDR images can be found in your installation folder:

  • [Windows] - C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
  • [MacOS] - /Applications/Blender/Contents/Resources/<version>/Datafiles/Studiolights/World/
  • [Linux] - /opt/Blender <version>/<version>/Datafiles/Studiolights/World/

In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:

enter image description here

enter image description here

OS paths, grammar, removed redundant content see: https://blender.meta.stackexchange.com/q/2463/31447
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brockmann
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Emir
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