Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

4
  • 3
    $\begingroup$ CTRL+L > Materials (provided they already have the same number of material slots) $\endgroup$ Commented Mar 23, 2018 at 16:52
  • $\begingroup$ That works great thanks! But is there a way to make a script that does it based on material names? Because when I import diff generation characters, the material slots change. They have the same number of slots, and the same material names, but the slots are not in the same order. So there the torso ends up getting applied to the arms. So looking for a script that looks at the material name, and replaces the name.001 with name. $\endgroup$
    – steven850
    Commented Mar 23, 2018 at 17:08
  • 3
    $\begingroup$ Search is your friend blender.stackexchange.com/search?q=replace+material+script $\endgroup$ Commented Mar 23, 2018 at 17:12
  • $\begingroup$ I have tried everything I could find in the search. Either there from older versions and wont run at all, or they just copy slot to slot, same as Ctrl+L. $\endgroup$
    – steven850
    Commented Mar 23, 2018 at 17:50