What’s the Buzz on Framestore’s Photorealistic VFX in ‘Man Vs Bee’?
Well, the studio created 600 shots for Netflix’s Rowan Atkinson slapstick comedy -- 202 of which featured the series’ plucky and relentless bumblebee co-star.
Well, the studio created 600 shots for Netflix’s Rowan Atkinson slapstick comedy -- 202 of which featured the series’ plucky and relentless bumblebee co-star.
From Reel FX Animation, with Oscar-winning 'Brave' director Mark Andrews at the helm, comes a 3DCG animated comedy about 2 robot siblings who are super... and giant... and don't get along, hitting the streamer in August.
This free virtual presentation will explore the latest enhancements to NVIDIA® Omniverse™ Enterprise, and purpose-built BOXX hardware optimized to run this groundbreaking collaboration and simulation environment.
The VFX and animation studio settles into its new Manhattan Beach digs, offering small shop creative/budgetary advantages with the underlying muscle of extensive European roots; The Mill alumni Aurelien Simon and Gawain Liddiard will head new office.
To create dynamic vampires and immersive battle scenes, the award-winning FX hub made improvements to the same tech it used to make Thanos in the ‘Avengers’ films.
Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.
Through courses produced in collaboration with Epic Games and ScreenSkills, participants get hands-on training in Unreal Engine and Virtual Production; classes range from ‘Unreal Fridays’ designed for the UK commercials sector to ‘London Connectors,’ a 5-week program in immersive storytelling.
Director Adam Valdez and animation supervisor Andy Jones walk us through five dinosaur-filled biomes as imagined, 66 million years ago on Earth, in the new series from Jon Favreau and the famed BBC Studios Natural History Unit, now streaming on Apple TV+.
Leading VFX studio has integrated Amazon Web Services into its next-gen entertainment production workflow to optimize remote connectivity and support real-time iterations for immediate review and feedback.
A fusion of live music, storytelling, virtual worlds, and acrobatics, the XR experience livestreams globally and in person at Animatrik’s Vancouver virtual production stage on June 4.
The 2-day inaugural event for VFX and animation professionals will feature panels, discussions and presentations of the latest technology; tickets are now on sale.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
Updates to the cross-platform virtual camera solution include more seamless integration and support of Unreal Engine 5; new features streamline the creative workflow and accelerate the virtual production pipeline.
Leading VFX and animation company expands previous agreement with streamer in an extension worth a minimum of $350 million.
PXO and William F. White International’s Vancouver virtual production stage, at 22,000 square foot - 80 ft x 27 ft 6 in, lined with 2,500 LED wall panels and 760 LED ceiling panels – has been confirmed as the largest such facility in the world.
Premium model kits help VFX studio quickly create new futuristic sci-fi environments for IPs such as ‘Star Trek: Discovery’ and ‘Halo;’ easily customizable assets work with Unreal, Maya, VRay, and Arnold.
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Two days of streaming conversations and panels led by industry leaders and SCAD alumni include ‘Industry Insights: The ABCs of NFTs,’ ‘Building the Metaverse,’ ‘Alumni Voices,’ and ‘In Conversation: Inclusive Character Design in Gaming.’
Cloud considerations can help leverage and future-proof your investments in virtual production workflows.
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
RFX founder Ray Feeney and executive Prashant Buyyala explain how the RFX Virtual Studio with NVIDIA Omniverse™ Enterprise could change the world of M&E. This Virtual Studio is being made available for a two-week free trial for any interested creative team.
New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.
The visual effects studio integrates its proprietary ‘Parallax’ virtual production system with Unreal Engine and ray tracing tools to help award-winning filmmaker Ava DuVernay and a host of top film directors, including Michael Mann and Patty Jenkins, step inside and dissect their favorite shots.
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.